Equipment >> Weapons

"Some things cannot be tamed. This weapon is made of a poisonous Rhogar ore that cannot be neutralized. 'Ishaluk' means impossible."

Obtained From: A chest in the Beast's Dimension Portal (next to the Pathway). The chest is hidden in darkness and can only be found by following the sound it emits.




Main Hand

Damage 114(at 28 Agility)

Power 100%

Energy 200%

Weight 4.50

socket.png Empty Socket
socket.png Empty Socket
socket.png Empty Socket

Requirements & Bonuses

Agility Requirement 28
Agility Scale 3%
Attack Speed 120%
Critical Damage 100%


Physical Damage 26
Magic Damage 0
Fire Damage 0
Poison Damage 88
Lightning Damage 0


Physical Block Defense 77%

Moveset & Player Notes

  • Small video embed/link.
  • ie. Best x in the game for y class.
  • Slow attack speed compared to x.



Socketing is the process of embedding a rune into the available slot in your weapon. An empty rune socket looks like this: socket.png . Please see the relevant runes page to find what upgrade is best for your build.
Weapons and armor may have up to three sockets. There is no cost for socketing an empty slot although you must be at the crafter
You can remove a socketed rune and save it in your inventory, and thus you can place a new rune on a socketed weapon.

Term Explanations

This section explains the terminology used to abbreviate tables and to refer to game mechanics regarding weapons:

  • Damage: The total amount of damage dealt by the weapon.
  • Power:
  • Energy: The weapon's energy consumption per swing.
  • Weight: The total amount of units this weapon adds to your equipment load
  • socket.png : Empty sockets available or not for the weapon to be upgraded with runes

  • Attribute Requirement: The amount of a certain attribute needed to wield the weapon.
  • Attribute Scale: The percentage of bonus damage obtained from the attribute
  • Attack Speed: The weapon's swing speed
  • Critical Damage: The weapon's bonus damage when a critical is executed. It is corresponding to the base damage.

  • Physical Damage: Damage dealt that checks against physical defenses.
  • Magic Damage: Damage dealt that checks against magic defenses.
  • Fire Damage: Damage dealt that checks against fire defenses.
  • Poison Damage: Damage dealt that checks against poison defenses.
  • Lightning Damage: Damage dealt that checks against lightning defenses.

  • Physical Block Defense: Percentage of physical damage this weapon can block.

    • Anonymous

      05 Feb 2017 13:36  

      This is most likely the best weapon in the game. It deals ~700 to 800 damage per swing and it attacks really fast. I have 3 flawless luck runes, 40 Agility and the amulet of the betrayer. Only, due to the poison damage, it is not effective against the infected. Switch out Impatience or skull scraper for these enemies.

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