Posted by Blazej-Zywiczynski on the official Forums

  1. Will there be multiplayer, pvp, co-op?
    No, Lords of the Fallen is strictly a single player experience.

  2. What are the differences between Lords of the Fallen and Souls series?
    Lords have a very classic approach to the narrative. You follow a story and always know what the next task and character motivation is.
    We also want to be more accessible, in terms of both visuals and gameplay. Spells are meant to help the player in
    moments of struggle without lowering the overall difficulty of the game.

  3. What platforms will it be on? What FPS cap? What's the PC system requirements?
    PS4 – 30 FPS / 1080p
    Xbox One – 30 FPS / 900p
    ** PC – user defined FPS cap and resolution

    PC system requirements:
    Minimum:
    OS: Windows Vista (SP2), Windows 7 (SP1) or Windows 8 (only 64 bit OSs
    Processor: Intel Core 2 Quad Q8400 @ 2.66Ghz or AMD Phenom II X4 940 @ 3.0Ghz
    Memory: 6 GB RAM
    Graphics: GeForce GTX 460 or better
    DirectX: Version 11
    Hard Drive: 25 GB available space
    Sound Card: DirectX 9.0c Compatible Sound Card with Latest Drivers
    Recommended:
    OS: Windows Vista (SP2), Windows 7 (SP1) or Windows 8 (only 64 bit OSs
    Processor: Intel Core i7-3770 @3.5 GHz or AMD FX-8350 X8 @ 4 GHz
    Memory: 8 GB RAM
    Graphics: GeForce GTX 560 ti or better
    DirectX: Version 11
    Hard Drive: 25 GB available space
    Sound Card: DirectX 9.0c Compatible Sound Card with Latest Drivers

  4. How long is the game? Is there any replayability incentive?
    It highly depends on your skill. If you focus on the main path, you should be able to finish the game in around 15 hours. If you add the side quests and exploration of additional areas, it adds up. There's also a New Game + feature that introduces an increased difficulty, new loot, new lore items and lets you choose another spell class for your character.

  5. Can I play with a female character? Is there character customization?
    You always play as Harkyn, but there's plenty of customization in the character development, with stats and gear.

  6. How many Classes are there? What is the differences between Classes? How different will the experience be?
    There are 9 Classes. Different Classes begin the game with different Attributes, different gear and one of the three magic types that will be there only type for their entire playghrough. The Classes although, different, but not drastically so.

  7. How does the loot system work? Is there a large number of items with few good ones? Are there less items with more of them being good? Can loot be upgraded?
    We didn't want to clutter the inventory with a lot of mediocre equipment, so every weapon and armor you find in the game has its uses. It doesn't mean there's only a few of them. There's over 200 pieced of equipment available.

  8. Is the game linear or open world?
    The game is not an open world, but it's not linear either. You open more and more areas as you progress through the game, with a fair amount of secrets and optional explorations.

  9. Are there backstabs and parries?
    Yes there are both and they require specific timing.

  10. Is there a penalty for dying?
    You lose the experience you are carrying when you dying and it remains on your ghost where you died. The xp will gradually bleed away over time, so you must hurry back to acquire all of it.

  11. How does experience work? Do you level up? Can you level up at any time?
    You gain xp for killing enemies, completing quests and exploring the world. You can use xp to purchase Spell Points or Attribute Points. Every time you point a point into an attribute you level up. You must level up at a checkpoint and you must have enough experience to do so.

  12. Will Lotf support other languages? If so, which?
    Yes. English (full localization), French (full localization), German (full localization), Polish, Italian, Spanish, Czech, Japanese, Portuguese, Brazilian Portuguese, Russian and Traditional Chinese



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