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Peacemaker

Peacemaker
277 Damage
Greatswords Main Hand
Power 100% Energy 260%
Weight 6 1 Empty Socket
Requirement 34 Strength
Scaling 1%
Attack Speed 100%
Critical Damage 90%
Physical Block Defense 68%

Peacemaker is one of the Greatswords Weapons in Lords of the Fallen. Weapons are used to deal damage to enemies, and can be improved by slotting gems or completing specific tasks. Weapons scale with specific stats, giving them bonuses based on your character's parameters.

 

 

"Fighting for peace is like screaming for silence. The size and weight of this sword shows the absurdity in some of the common human beliefs."

 

 

Peacemaker Location

  • Drops from greatsword wielding human enemies.

 

 

Peacemaker Damage Table

Damage Type Min Req Min + Flawless 50 Stat 50 Stat + Flawless
Physical Damage 277 491 299 603
Magic Damage 0 0 0 0
Fire Damage 0 0 0 0
Poison Damage 0 0 0 0
Lightning Damage 0 0 0 0

 

 

Moveset & Player Notes

  • -
  • Small video embed/link.
  • ie. Best x in the game for y class.
  • Slow attack speed compared to x.

 

 

Upgrading


Socketing is the process of embedding a rune into the available slot in your weapon. An empty rune socket looks like this: socket.png . Please see the relevant runes page to find what upgrade is best for your build.
Weapons and armor may have up to three sockets. There is no cost for socketing an empty slot although you must be at the crafter
You can remove a socketed rune and save it in your inventory, and thus you can place a new rune on a socketed weapon.

 

 

Term Explanations

This section explains the terminology used to abbreviate tables and to refer to game mechanics regarding weapons:

  • Damage: The total amount of damage dealt by the weapon.
  • Power:
  • Energy: The weapon's energy consumption per swing.
  • Weight: The total amount of units this weapon adds to your equipment load
  • socket.png : Empty sockets available or not for the weapon to be upgraded with runes

  • Attribute Requirement: The amount of a certain attribute needed to wield the weapon.
  • Attribute Scale: The percentage of bonus damage obtained from the attribute
  • Attack Speed: The weapon's swing speed
  • Critical Damage: The weapon's bonus damage when a critical is executed. It is corresponding to the base damage.

  • Physical Damage: Damage dealt that checks against physical defenses.
  • Magic Damage: Damage dealt that checks against magic defenses.
  • Fire Damage: Damage dealt that checks against fire defenses.
  • Poison Damage: Damage dealt that checks against poison defenses.
  • Lightning Damage: Damage dealt that checks against lightning defenses.

  • Physical Block Defense: Percentage of physical damage this weapon can block.

 

 

 



    • Anonymous

      28 Apr 2017 21:42  

      I Just updated this page because I thougt it needed more accuracy in terms of DPS and AR. I hope it's not too confusing right now!

      • Anonymous

        Back in the launch07 Sep 2016 14:29  

        oooh I remember back in the launch I has one of the first people to find this I even told FiGhTiNCoWBoY about it when he still used last will

        • Anonymous

          Strongest hit.11 Jul 2016 17:47  

          I just did a single hit right around 2500 to the giant spider in the doorway to "Guardian" boss fight. I can upload it to youtube video if anyone needs proof of this weapons power.

          • Anonymous

            50 strengh cap?11 Jul 2016 17:47  

            Is 50 the strengh cap? I have seen in this page that all weapons are listed with 50 strengh

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