Warrior

Warrior
33 Damage
Swords Main Hand
Power 100% Energy 110%
Weight 1 1 Empty Socket
Requirement 14 Strength
Scaling 5%
Attack Speed 80%
Critical Damage 100%
Physical Block Defense 62%

Warrior is one of the Swords Weapons in Lords of the Fallen. Weapons are used to deal damage to enemies, and can be improved by slotting gems or completing specific tasks. Weapons scale with specific stats, giving them bonuses based on your character's parameters.

 

 

"Principal Judge Warrior never wanted to fight a Lord with his bare hands. Truth is, his weapon had been stolen from him seconds before the fight."

 

 

Warrior Location

 

 

 

 

Warrior Damage Table

Damage Type Min Req Min + Flawless 50 Stat 50 Stat + Flawless
Physical Damage 33 ?? ?? ??
Magic Damage 0 0 0 0
Fire Damage 21 ?? ?? ??
Poison Damage 0 0 0 0
Lightning Damage 0 0 0 0

 

 

Moveset & Player Notes

  • -
  • Small video embed/link.
  • ie. Best x in the game for y class.
  • Slow attack speed compared to x.

 

 

Upgrading


Socketing is the process of embedding a rune into the available slot in your weapon. An empty rune socket looks like this: socket.png . Please see the relevant runes page to find what upgrade is best for your build.
Weapons and armor may have up to three sockets. There is no cost for socketing an empty slot although you must be at the crafter
You can remove a socketed rune and save it in your inventory, and thus you can place a new rune on a socketed weapon.

 

 

Term Explanations

This section explains the terminology used to abbreviate tables and to refer to game mechanics regarding weapons:

  • Damage: The total amount of damage dealt by the weapon.
  • Power:
  • Energy: The weapon's energy consumption per swing.
  • Weight: The total amount of units this weapon adds to your equipment load
  • socket.png : Empty sockets available or not for the weapon to be upgraded with runes

  • Attribute Requirement: The amount of a certain attribute needed to wield the weapon.
  • Attribute Scale: The percentage of bonus damage obtained from the attribute
  • Attack Speed: The weapon's swing speed
  • Critical Damage: The weapon's bonus damage when a critical is executed. It is corresponding to the base damage.

  • Physical Damage: Damage dealt that checks against physical defenses.
  • Magic Damage: Damage dealt that checks against magic defenses.
  • Fire Damage: Damage dealt that checks against fire defenses.
  • Poison Damage: Damage dealt that checks against poison defenses.
  • Lightning Damage: Damage dealt that checks against lightning defenses.

  • Physical Block Defense: Percentage of physical damage this weapon can block.

 

 

 
Swords
Guard's Sword  ♦  Ihir  ♦  Justice  ♦  Rotten  ♦  Shu  ♦  Spine Slasher  ♦  Steel Sword  ♦  Tribute  ♦  Vanguard Blade  ♦  Warrior



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    • Anonymous

      The Astora Straight sword of this game, great till mid game due to high base damage and then terrible afterwards due only the split physical damage scaling and zero magic damage scaling.

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