Trinkets in Lords of the Fallen provide the player with passive aid. Once equipped the player will receive the benefit of the Trinket until it is unequipped or replaced with another. Trinkets are found all over the game (some in NG+ or higher) and can have drastically different effects. Below is a list of the found Trinkets and what they do (the descriptions are very vague and further testing may be necessary).
Image & Name |
Details |
Location |
---|---|---|
Amulet of the Betrayer |
Weapons deal 40% additional damage at the cost of HP (~5 HP / Hit) |
Located in the area where you fight boss. After saving 3 soldiers on your first visit, you will meet them in Western Antechamber. If you send them against the boss they will get killed and amulet will be near their bodies. If you tell them to get out they will give you the amulet then. |
Back Breaker |
Increases max equipment burden by 25% |
Found in a chest inside a Proving Grounds after beating the Worshiper Boss |
Compass |
Makes a noise when near secrets |
Available if you own the Monk's Descipher DLC |
Dim hope |
Periodically heals for approximately 10% health every 25-30 seconds. |
Found after freeing the prisoner in Cell 01 in the Catacombs, found in Cell 0. |
Equalizer |
Increases lowest five attributes by 2 and lowers highest attribute by 7 |
Found on corrosive brutes, but appears to be a relatively rare find. |
Faithful Disciple |
Increases magic recovery. |
Found in a chest inside a Treasure Chamber after beating the First Warden Boss |
First Amulet of the Traveler |
Silences Movement. |
Found in NG+ on an audio log from the Traveler |
Greed |
20% less magic, 20% more magic damage |
First visit to abandoned temples. In Panorama, after encounter a tyrant. Go upstairs and turn left, kill a few enemies. Reach the end and kill a fat crossbow dude and a alien-like monster, find the stair to downstairs. Explore and kill a few enemies including a heavy shield dude. There is a bar door that must be opened by a rune. Greed is in a chest. |
Last Stretch |
Increases chance to deal a critical or critical damage to an opponent |
Found in NG+ on an audio log from the Traveler |
Leech |
Regain health and magic on each kill. +10 HP / +10 Energy (maybe 10% of both not tested) |
Acquired from giving Crippled Rhogar 30 Human Skulls and then killing him. |
Life Leech |
Regain a small amount of life on each kill. |
Found in a chest inside a Proving Grounds after beating the Champion Boss |
Magic Leech |
Regain a small amount of magic on each kill. |
Found after freeing the prisoner in Cell 0 in the Catacombs, found in Cell 01. |
New Dawn |
Adds 25% to max health. Prayer does not replenish health, but potions do. |
Found in locked chest behind breakable wall in Penance area. Key obtained by attacking invisible ghost of a monk who doesn't know that he's dead. |
Sharp Mind |
Increases Critical attack damage. |
Found in NG+ on an audio log from the Traveler |
The Great Burden |
Grants additional poise. |
Given to you by the Guard Captain in exchange for 4 Human Tatoos. Or By Killing Antanas. |
The Keep |
Slightly reduces damage taken. |
After defeating Infiltrator, there is a hound outside the Eternal Flame arena near the Statue that reads "for the one who stood up for us". If you attack it, it will run off down the path next to the statue all the way down and left till you can't go any further and will wait for you there. If you attack it you will be ambushed. If you survive the ambush you will receive this trinket. |
Challenger |
+25% dmg and -50% potion effect |
Kill Judge without letting him damage or consume any Infested. Awarded at the beginning of the NG+. |
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WTF this is incomplete. What about Guide of Antanas?
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