- A surrounding force that gives more damage, Attack Power and removes Energy restrictions.

rage.png Rage is a spell found in the Brawling Magic tree in Lords of the Fallen. A potent buff spell, especially for strength builds, it boosts Attack Power and gives the player unlimited Energy while it lasts. Note that this does not translate to increased damage; instead it makes it easier to break enemy guard and knock enemies backwards or down, much as a Magic Rune does.

  • Note: Only one spell may be active at a time.


Level 1 Rage

  • Requires 12 Faith
  • Increases Attack Power by 10%
  • Duration: 12 Seconds
  • Cost: 50 Magic


Level 2 Rage

  • Requires 15 Faith
  • Increases Attack Power by 15%
  • Duration: 12 Seconds
  • Cost: 60 Magic


Level 3 Rage

  • Requires 18 Faith
  • Increases Attack Power by 20%
  • Duration: 12 Seconds
  • Cost: 70 Magic


Player Notes

  • The Attack Power increase for Rage isn't a damage boost! It's an increase in knockback and pushback force.
  • Rage's big selling point is the unlimited Energy effect while it lasts. Offensively and defensively, this is one of the better buffs, letting the player block to their heart's content and swing away on enemies for as long as the effect lasts. It even has some utility in escapes since running won't cost the player any energy either.
  • Duration increases with Faith.
  • Rage's attack power boost is extremely useful as well. This means you will stun enemies more reliably, break guard easier, and launch enemies a lot further on charged swings. This makes it extremely useful for fighting Rhogar Guards and Knights. The effect is multiplicative, so the stronger the base impact force of the weapon, the easier it is to break guards or stagger enemies.
  • The combination of Rage's effects make it very good at pressuring enemies. You can keep the assault on with ease!
  • The main weaknesses of Rage are its high Magic cost and short duration. Even at max level, it lasts only 12 seconds, and costs 70 Magic a pop. Time your use of Rage and make those 12 seconds count, because you usually won't be able to get it off more than a few times in a protracted battle.

    • Anonymous

      15 Dec 2016 03:18  

      There is no damage gain with "rage". You can swing faster, and that nets you more damage per second, but no overall damge gain.

      • Anonymous

        Are you kidding me?!07 Oct 2016 08:07  

        What kind of game is this where you have NO *****ING CLUE on what upgrading your spells does to them.The game is awesome, but the lack of information and communication of the game to the player is TERRIBAD!!!!

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